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96TH GENERAL ASSEMBLY
State of Illinois
2009 and 2010 HB4645
Introduced , by Rep. Jack D. Franks SYNOPSIS AS INTRODUCED: |
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230 ILCS 40/15 |
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230 ILCS 40/35 |
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720 ILCS 5/28-2 |
from Ch. 38, par. 28-2 |
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Amends the Video Gaming Act. Removes language that exempts video gaming terminals that are operated for amusement only from the licensure requirement under the Act. Amends the Criminal Code of 1961. Includes within the definition of "gambling device" a coin-in-the-slot operated mechanical device played for amusement
that plays, emulates, or simulates a casino game, slot machine, bingo, or keno. Effective immediately.
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A BILL FOR
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HB4645 |
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LRB096 14962 AMC 29861 b |
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| AN ACT concerning gaming.
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| Be it enacted by the People of the State of Illinois,
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| represented in the General Assembly:
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| Section 5. The Video Gaming
Act is amended by changing |
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| Sections 15 and 35 as follows: |
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| (230 ILCS 40/15)
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| Sec. 15. Minimum requirements for
licensing and |
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| registration. Every video gaming terminal offered for
play |
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| shall first be
tested and approved pursuant to the rules of the |
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| Board, and
each video gaming terminal offered in this State for |
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| play shall conform to an
approved
model. The Board may utilize |
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| the services of an independent outside testing laboratory for |
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| the
examination of video gaming machines and associated |
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| equipment as required
by this Section. Every video gaming |
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| terminal offered in this State for play must meet minimum |
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| standards set by an independent outside testing laboratory |
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| approved by the Board. Each approved model shall, at a minimum, |
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| meet the following
criteria:
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| (1) It must conform to all requirements of federal law |
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| and
regulations, including FCC Class A
Emissions |
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| Standards.
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| (2) It must theoretically pay out a mathematically |
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| demonstrable percentage
during the expected lifetime of |
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HB4645 |
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LRB096 14962 AMC 29861 b |
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| the machine
of all amounts played, which must not be less |
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| than 80%. Video gaming
terminals that may be affected by |
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| skill must meet this standard when using a
method of play |
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| that will provide the greatest return to the player over a
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| period of continuous play.
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| (3) It must use a random selection process to determine |
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| the outcome of
each play of a game. The random selection |
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| process must meet 99% confidence
limits using a standard |
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| chi-squared test for (randomness) goodness of fit.
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| (4) It must display an accurate representation of the |
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| game outcome.
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| (5) It must not automatically alter pay tables or any |
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| function of the
video gaming terminal based on internal |
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| computation of hold percentage or have
any means of |
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| manipulation that affects the random selection process or
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| probabilities of winning a game.
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| (6) It must not be adversely affected by static |
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| discharge or other
electromagnetic interference.
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| (7) It must be capable of detecting and displaying the |
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| following
conditions
during idle states or on demand: power |
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| reset; door open; and door just closed.
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| (8) It must have the capacity to display complete play |
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| history
(outcome, intermediate play steps, credits |
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| available, bets placed, credits
paid, and credits cashed |
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| out) for the most recent game played and 10 games
prior
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| thereto.
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LRB096 14962 AMC 29861 b |
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| (9) The theoretical payback percentage of a video |
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| gaming terminal must
not be
capable of being changed |
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| without making a hardware or software change in
the video |
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| gaming terminal.
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| (10) Video gaming terminals must be designed so that |
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| replacement of
parts or modules required for normal |
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| maintenance does not necessitate
replacement of the |
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| electromechanical meters.
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| (11) It must have nonresettable meters housed in a |
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| locked area of the
terminal that
keep a permanent record of |
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| all cash inserted into the machine, all winnings
made by |
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| the terminal printer, credits played in for video gaming |
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| terminals, and
credits won by video gaming players. The |
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| video gaming terminal must provide
the means for on-demand |
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| display of stored information as determined by the
Board.
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| (12) Electronically stored meter information required |
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| by this Section
must be preserved for a minimum of 180 days |
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| after a power loss to the service.
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| (13) It must have one or more mechanisms that accept |
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| cash in the
form of
bills. The mechanisms shall be designed |
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| to prevent obtaining credits without
paying by stringing, |
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| slamming, drilling, or other means. If such attempts at |
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| physical tampering are made, the video gaming terminal |
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| shall suspend itself from operating until reset.
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| (14) It shall have accounting software that keeps an |
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| electronic record
which includes, but is not limited to, |
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| the following: total cash inserted
into the video gaming |
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| terminal; the value of winning tickets claimed by
players; |
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| the
total credits played; the total
credits awarded
by a |
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| video gaming terminal; and pay back percentage credited to |
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| players of each video game.
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| (15) It shall be linked by a central communications |
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| system
to provide
auditing program information as approved |
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| by the Board. The central communications system shall use a |
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| standard industry protocol, as defined by the Gaming |
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| Standards Association, and shall have the functionality to |
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| enable the Board or its designee to activate or deactivate |
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| individual gaming devices from the central communications |
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| system. In no event may the
communications system approved |
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| by the Board limit participation to only one
manufacturer |
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| of video gaming terminals by either the cost in |
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| implementing
the necessary program modifications to |
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| communicate or the inability to
communicate with the |
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| central communications system.
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| (16) The Board, in its discretion, may require video |
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| gaming terminals to display Amber Alert messages if the |
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| Board makes a finding that it would be economically and |
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| technically feasible and pose no risk to the integrity and |
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| security of the central communications system and video |
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| gaming terminals.
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| A video gaming terminal operated for amusement only may not |
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| be licensed under this Act. |
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| The Board may adopt rules to establish additional criteria |
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| to preserve the integrity and security of video gaming in this |
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| State. |
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| (Source: P.A. 96-34, eff. 7-13-09; 96-37, eff. 7-13-09.) |
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| (230 ILCS 40/35)
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| Sec. 35. Display of license; confiscation; violation as |
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| felony. |
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| (a) Each
video gaming terminal shall be licensed by the |
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| Board before placement
or operation on the premises of a |
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| licensed establishment, licensed truck stop
establishment, |
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| licensed
fraternal establishment, or licensed veterans |
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| establishment. The license of
each video gaming terminal shall |
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| be maintained
at the location where the video gaming terminal |
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| is operated. Failure to do so
is a petty offense with a fine
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| not to exceed $100.
Any licensed establishment, licensed truck |
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| stop establishment, licensed
fraternal establishment, or |
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| licensed
veterans establishment
used for the conduct of |
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| gambling games in violation of this Act shall be
considered a |
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| gambling place in violation of Section 28-3 of the Criminal
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| Code of 1961. Every gambling device found in
a licensed |
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| establishment, licensed truck stop establishment, licensed |
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| fraternal
establishment, or licensed
veterans establishment |
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| operating gambling games in violation of this
Act shall be |
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| subject to seizure, confiscation, and destruction as provided
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| in Section 28-5 of the Criminal Code of 1961.
Any license |
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HB4645 |
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LRB096 14962 AMC 29861 b |
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| issued under the Liquor Control Act
of 1934 to any owner or |
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| operator of a licensed establishment, licensed truck
stop |
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| establishment, licensed
fraternal establishment, or licensed |
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| veterans establishment that operates or
permits the operation |
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| of a video gaming terminal within its establishment in
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| violation of this Act shall be immediately revoked.
No person |
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| may own, operate, have in his or her possession or custody or |
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| under
his or her control, or permit to be kept in any place |
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| under his or her
possession or control, any
device that awards |
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| credits and contains a circuit, meter, or switch capable of
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| removing and recording the removal of credits when the award of |
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| credits is
dependent upon chance. A violation of this Section |
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| is a Class 4 felony. All
devices that are owned, operated, or |
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| possessed in violation of this Section are
hereby declared to |
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| be public nuisances and shall be subject to seizure,
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| confiscation, and destruction as provided in Section 28-5 of |
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| the Criminal Code
of 1961.
The provisions of this Section do |
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| not apply to devices or electronic video
game terminals |
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| licensed pursuant to this Act. A video gaming terminal operated |
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| for amusement only and bearing a valid amusement tax sticker |
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| issued prior to the effective date of this amendatory Act of |
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| the 96th General Assembly shall not be subject to this Section |
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| until the sooner of (i) the expiration of the amusement tax |
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| sticker or (ii) 30 days after the Board establishes that the |
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| central communications system is functional.
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| (b) (1) The odds of winning each video game shall be posted |
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HB4645 |
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| on or near each video gaming terminal. The manner in which the |
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| odds are calculated and how they are posted shall be determined |
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| by the Board by rule. |
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| (2) No video gaming terminal licensed under this Act may be |
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| played except during the legal hours of operation allowed for |
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| the consumption of alcoholic beverages at the licensed |
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| establishment, licensed fraternal establishment, or licensed |
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| veterans establishment. A licensed establishment, licensed |
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| fraternal establishment, or licensed veterans establishment |
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| that violates this subsection is subject to termination of its |
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| license by the Board. |
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| (Source: P.A. 96-34, eff. 7-13-09; 96-37, eff. 7-13-09.) |
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| Section 10. The Criminal Code of 1961 is amended by |
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| changing Sections 28-2 as follows:
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| (720 ILCS 5/28-2) (from Ch. 38, par. 28-2)
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| Sec. 28-2. Definitions.
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| (a) A "gambling device" is any clock, tape machine, slot |
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| machine or
other machines or device for the reception of money |
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| or other thing of value
on chance or skill or upon the action |
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| of which money or other thing of
value is staked, hazarded, |
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| bet, won or lost; or any mechanism, furniture,
fixture, |
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| equipment or other device designed primarily for use in a |
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| gambling
place. A "gambling device" does not include:
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| (1) Except as otherwise provided in this subsection |
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HB4645 |
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| (a), a A coin-in-the-slot operated mechanical device |
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| played for amusement
which rewards the player with the |
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| right to replay such mechanical device,
which device is so |
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| constructed or devised as to make such result of the
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| operation thereof depend in part upon the skill of the |
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| player and which
returns to the player thereof no money, |
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| property or right to receive money
or property.
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| (2) Vending machines by which full and adequate return |
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| is made for the
money invested and in which there is no |
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| element of chance or hazard.
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| (3) A crane game. For the purposes of this paragraph |
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| (3), a "crane
game" is an amusement device involving skill, |
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| if it rewards the player
exclusively with merchandise |
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| contained within the amusement device proper
and limited to |
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| toys, novelties and prizes other than currency, each having
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| a wholesale value which is not more than $25.
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| (4) A redemption machine. For the purposes of this |
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| paragraph (4), a
"redemption machine" is a single-player or |
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| multi-player amusement device
involving a game, the object |
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| of which is throwing, rolling, bowling,
shooting, placing, |
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| or propelling a ball or other object into, upon, or
against |
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| a hole or other target, provided that all of the following
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| conditions are met:
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| (A) The outcome of the game is predominantly |
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| determined by the
skill of the player.
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| (B) The award of the prize is based solely upon the |
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| player's
achieving the object of the game or otherwise |
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| upon the player's score.
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| (C) Only merchandise prizes are awarded.
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| (D) The wholesale value of prizes awarded in lieu |
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| of tickets
or tokens for single play of the device does |
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| not exceed $25.
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| (E) The redemption value of tickets, tokens, and |
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| other representations
of value, which may be |
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| accumulated by players to redeem prizes of greater
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| value, does not exceed the amount charged for a single |
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| play of the device.
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| "Gambling device" includes a coin-in-the-slot operated |
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| mechanical device played for amusement
that plays, emulates, or |
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| simulates a casino game, slot machine, bingo, or keno. |
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| (a-5) "Internet" means an interactive computer service or |
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| system or an
information service, system, or access software |
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| provider that provides or
enables computer access by multiple |
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| users to a computer server, and includes,
but is not limited |
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| to, an information service, system, or access software
provider |
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| that provides access to a network system commonly known as the
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| Internet, or any comparable system or service and also |
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| includes, but is not
limited to, a World Wide Web page, |
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| newsgroup, message board, mailing list, or
chat area on any |
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| interactive computer service or system or other online
service.
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| (a-6) "Access" and "computer" have the meanings ascribed to |
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| them in
Section
16D-2 of this Code.
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| (b) A "lottery" is any scheme or procedure whereby one or |
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| more prizes
are distributed by chance among persons who have |
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| paid or promised
consideration for a chance to win such prizes, |
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| whether such scheme or
procedure is called a lottery, raffle, |
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| gift, sale or some other name.
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| (c) A "policy game" is any scheme or procedure whereby a |
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| person promises
or guarantees by any instrument, bill, |
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| certificate, writing, token or other
device that any particular |
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| number, character, ticket or certificate shall
in the event of |
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| any contingency in the nature of a lottery entitle the
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| purchaser or holder to receive money, property or evidence of |
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| debt.
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| (Source: P.A. 95-676, eff. 6-1-08 .)
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| Section 99. Effective date. This Act takes effect upon |
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| becoming law.
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